The Far-East Federal University (FEFU) and the leader project of the Agency for Strategic Initiatives (ASI) – “Cyber Russia” have agreed to launch the master program “Game Development & VR” on September 1, 2017.
The FEFU’s teachers and the invited specialists of “Cyber Russia” will teach students game design, creating custom scripts and models of operating virtual, augmented, and mixed reality devices, developing and optimizing VR/AR applications for PC and mobile platform. At the end of the program, its participants will receive international certificates.
“By 2020, we plan to prepare over 100 qualified specialists demanded by the IT market, and expert tutors who will be able to teach children and help them to find their way in the IT sphere,” reported Dmitry Zemtsov, FEFU Deputy Rector for Development.
Training will be provided in six main areas: Applied Mathematics and Informatics, Computer Science and Engineering, Information Systems and Technology, Trading Business, Advertising and Public Relations, and Innovatics.
“When opening a master’s program, the FEFU paid special attention to the synthesis of traditional specialties – such as marketing, PR, trading – and the software development. This will enable specialists to successfully introduce new technologies into the existing markets,” Dmitry Zemtsov explained.
The master’s program provides for 135 budget places. The period of training will be 2 years. Instead of lectures, students will solve practical problems, and every six months they will defend their projects during “Cyber East” hackathons.
“This is a form of collective creativity, where not one person, but the whole team will take an exam, which helps to master teamwork skills,” Roman Povolotsky, the Head of “Cyber Russia”, explained. “As a result, at the end of the master’s program, students will have from one to four business projects that may be developed and commercialized, as well as an already formed team. Our task is to help students prepare the maximum number of projects for commercial use.”
Tasks for hackathons are suggested by high schools, commercial companies, and technological entrepreneurs. “Educational institutions want to digitize the learning process, translate the students’ practice into the sphere of virtual and augmented reality. As a result, medical students, for example, can use programs and applications created during the “Cyber East” hackathons to master surgical operations without leaving the classroom,” Roman Povolotsky stated.
The project activity will be based on application software using VR, AR, MR technologies, as well as Microsoft HoloLens, HTC Vive, Oculus Rift, Samsung GEAR VR software and hardware complexes, and Unity, Unreal Engine development environments.
The master’s degree students will learn how to develop computer games and attractions. “In the coming years, such games will be the main entertainment and a new mode of communications. This requires serious skills and training in design, programming and ability to work on new generation equipment,” Roman Povolotsky stressed.
“Cyber Russia” is a federal educational and accelerating program for computer games, virtual, augmented, mix reality and blockchain. One project rallies investors, business incubators, educational institutions, students and schoolchildren. The program is based on a collective format of activity: three-day hackathons, at the end of which the winners receive investments and become residents of business incubators, under the mentorship of active industry professionals. Following the results of the program, students and schoolchildren will have a project portfolio in a promising field of activity.